AI Insights · Timothy · October 2022
Top 5 Virtual Pet Apps in UAE Q3 2022 Performance Analysis
Explore the performance trends of the top 5 virtual pet applications in the UAE for Q3 2022. Discover insights on their weekly downloads, revenue, and active users.
In Q3 2022, the top 5 virtual pet applications in the United Arab Emirates demonstrated varied performance metrics across weekly downloads, revenue, and active users. Here's a closer look at how each app fared, based on data from Sensor Tower.
My Cat – Virtual Pet Games from Akita Limited Liability Company saw a steady revenue stream, peaking at $559 in mid-July. Weekly downloads showed an initial rise, peaking at 1.3K in mid-July, before seeing a decline towards the end of the quarter, with 447 downloads in the last week of September. Active users fluctuated, starting at 3.7K, peaking at 4.1K mid-quarter, and settling at 2.6K by the end of September.
My Talking Angela 2 by Outfit7 Limited experienced a notable peak in revenue at $464 in mid-August, before dropping to $148 by the end of September. Downloads showed a consistent pattern, peaking at 6.3K at the start of Q3 and ending with 3.3K. Active users remained strong throughout, starting at 38.8K and maintaining around 35.7K to 40.0K throughout the quarter.
My Talking Tom 2, also by Outfit7 Limited, showed a varied revenue trend, peaking at $513 at the start of the quarter and dropping to $70 mid-September before recovering slightly to $237 by the end of the month. Downloads remained relatively stable, ranging from 4.1K to 6.5K. Active users were consistently high, starting at 84.3K and ending at 80.9K.
BABYBUS's Baby Panda World exhibited a gradual revenue increase, peaking at $413 at the end of August. Downloads ranged from 1.0K to 1.7K, with a noticeable increase in the last week of September. Active users showed stability, hovering around 11K to 12K throughout the quarter, with a peak of 12.6K in the final week of September.
Baby care game & Dress up by Pazu Games Ltd had fluctuating revenue, peaking at $254 at the start of the quarter and dropping to $2 at the beginning of September before recovering to $242 by the end of the month. Downloads remained relatively low and stable, ranging from 204 to 342. Active users saw a slight decline from 399 at the start of Q3 to 310 by the end of September.
For more detailed insights and trends on these apps, visit Sensor Tower.